Summoning Guide - Five Nights TD 2
Five Nights TD 2 summoning guide explaining banner rotation, pity system, and optimal pull strategies.
How Summoning Works
Summoning is the primary way to obtain units in Five Nights TD 2. Single pulls cost Tokens, with 10-pull and 50-pull options available. The banner features boosted units that rotate every hour, changing which Secrets and Nightmares you can pull.
Rarity rates: Rare 50%, Epic 30%, Legendary 18%, Mythic 2%, Secret 0.25%, Nightmare 0.01%. These low Secret and Nightmare rates make the pity system essential for planning pulls.
Pity System Explained
Secret pity guarantees the current banner Secret after 500 summons without pulling one. Nightmare pity triggers at 1,500 summons. Track your pull count and concentrate sessions when desired units are featured on the hourly rotation.
Season banners add exclusive units with separate pity counters. Season 5 introduced new units obtainable only during the active season period.
Optimal Pull Strategy
Save code Tokens for banner sessions rather than impulse pulling. Check which Secret is featured before committing 50-pulls. Beginners should pull until obtaining one strong Secret before saving for pity.
Frequently Asked Questions
How many Tokens for one summon?
Single summon costs Tokens at the banner. Bulk pulls offer better value per unit.
When does banner rotation change?
Featured units rotate every hour on the summoning banner.
Does pity carry between seasons?
Standard banner pity persists. Season banners may have separate counters.
Should I do 50-pulls or singles?
50-pulls when saving for pity. Singles when testing new banner rotations.
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